Zen Puzzle Blocks
Дзен Блоки
Zen Puzzle Blocks is #21 in Games › Casual Paid in Russia and charting in 1 of 30 countries we track.
Updated 25 Oct 2026 · rankings refresh through the day
DeveloperSunspear Software LLC
CategoryGames
Price15.00 RUB
Released
Rating★ 4.4 (20)
Version1.5
Age rating4+
First seen by us
25 Sep 2026
Installs (est.)1k+ worldwide
Rating
4.4 ★
20 ratings
Measured
Best rank now
#21
Measured
Zen Puzzle Blocks at a glance
AI summary written from our chart and store data. It can be wrong: check the numbers above.
Arcade Puzzle Minimalist Abstract short sessions Premium
#breakout #physics #leaderboard #zen #no-ads #single-player
Zen Puzzle Blocks on the App Store
App details
App ID
6474093951
Publisher
Sunspear Software LLC
On the store since
Dec 2023
2 years on the store
Minimum OS
iOS 17.0+
iPhone XS and later
Devices
iPhone · iPad
Game Center
Content rating
4+
Languages
1
EN
Size
21 MB
Also listed in
Puzzle, Casual
Zen Puzzle Blocks downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Apple publishes no download counts. iPhone downloads come from chart positions and daily rating growth per country, calibrated on Google Play install counts; lifetime installs from ratings worldwide × installs per rating. Confidence is the chance the real number is within half to double ours.
Where Zen Puzzle Blocks's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Stickiness (DAU / MAU)
how many monthly users open it on a given day
How this is calculated
Monthly users come from lifetime installs across every store, fitted on monthly active user figures companies publish; daily users = monthly × the typical daily/monthly ratio for the category. Confidence is the chance the real number is within half to double ours.
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › CasualPaid | #21 | |
| Games › PuzzlePaid | #28 |
Apps near Zen Puzzle Blocks on the chart
Games › Casual Paid, around #21.
Ratings
App Store, worldwide.
Rating
4.4 ★
20 ratings
Measured
Ratings
20
Measured
About Zen Puzzle Blocks
Zen Blocks is an arcade game about a ball, a paddle and a wall of blocks that will not wait for you. Calm in mood, exacting in practice.
How it plays
The ball travels at a steady speed and leaves the paddle at an angle set by where it landed: catch it near the edge and it cuts sideways, catch it dead centre and it goes straight up. That is aiming, not luck. Every block you break makes the ball a little faster.
Scoring
Each hit on a block scores a point. A block that slips past the bottom of the screen takes away as many points as it had hits left. Hesitation is expensive.
Five balls a level
You get five attempts. Lose all five and the level is not cleared — and it starts again in exactly the same arrangement. Nothing is reshuffled, so a level you failed is a level you can actually learn.
Fifteen ways blocks arrive
Scattered at random, snaking down from a corner, in rows, falling like rain, bouncing diagonally, drifting slowly, riding a sine wave, swinging like a pendulum, orbiting the centre, creeping towards the ball, packed into a grid, stacked into a pyramid, sliding as columns, or advancing one row at a time. Every level sets a different problem.
Blocks with a will of their own
From level five, some blocks bring their own rules: they split in two, pass damage to their neighbours, armour themselves so only a hit from above counts, fade in and out of reach, or quietly run down a timer.
Bonuses and bombs
Blocks drop extra balls and helper platforms. Points you have banked can be spent on bombs that strip a hit from every block on screen at once.
Worldwide leaderboard
Game Center keeps the score, and everyone is on the same board.
Set your own terms
Choose how much of a level counts as cleared — anywhere from 80% to 100% — and set music and sound effects to taste, separately.
No ads. No in-app purchases. Nothing is sold for real money, and nothing interrupts a run.
How it plays
The ball travels at a steady speed and leaves the paddle at an angle set by where it landed: catch it near the edge and it cuts sideways, catch it dead centre and it goes straight up. That is aiming, not luck. Every block you break makes the ball a little faster.
Scoring
Each hit on a block scores a point. A block that slips past the bottom of the screen takes away as many points as it had hits left. Hesitation is expensive.
Five balls a level
You get five attempts. Lose all five and the level is not cleared — and it starts again in exactly the same arrangement. Nothing is reshuffled, so a level you failed is a level you can actually learn.
Fifteen ways blocks arrive
Scattered at random, snaking down from a corner, in rows, falling like rain, bouncing diagonally, drifting slowly, riding a sine wave, swinging like a pendulum, orbiting the centre, creeping towards the ball, packed into a grid, stacked into a pyramid, sliding as columns, or advancing one row at a time. Every level sets a different problem.
Blocks with a will of their own
From level five, some blocks bring their own rules: they split in two, pass damage to their neighbours, armour themselves so only a hit from above counts, fade in and out of reach, or quietly run down a timer.
Bonuses and bombs
Blocks drop extra balls and helper platforms. Points you have banked can be spent on bombs that strip a hit from every block on screen at once.
Worldwide leaderboard
Game Center keeps the score, and everyone is on the same board.
Set your own terms
Choose how much of a level counts as cleared — anywhere from 80% to 100% — and set music and sound effects to taste, separately.
No ads. No in-app purchases. Nothing is sold for real money, and nothing interrupts a run.
Latest updates
1.5
Zen Blocks has been rebuilt from the ground up — lighter, faster and far more responsive.
• New ball physics. The bounce angle now depends on where the ball meets the paddle, so you can aim with it. The ball picks up speed as you clear blocks.
• Five attempts per level. Lose them all and the level restarts in exactly the same arrangement.
• Eight new block patterns — wave, pendulum, orbit, magnet, grid, pyramid, columns and advancing wall — bringing the total to fifteen.
• Special blocks from level five: splitting, chain, armoured, ghost and timed.
• Sound effects, with their own volume control.
• All progress from the previous version carries over automatically.