Meteorfall: Krumit's Tale: iPhone vs Android
Meteorfall: Krumit's Tale gets 100+ downloads a day worldwide (AppInsider estimate, October 2026, rounded down to a band).
Meteorfall: Krumit's Tale by Eric Farraro is on both the App Store and Google Play. Here are both versions together: downloads, users, revenue, ratings and chart positions, store by store with totals.
Meteorfall: Krumit's Tale at a glance
AI summary written from our chart and store data, 2026-10-18. It can be wrong: check the numbers above.
A premium mobile roguelike deck-building game featuring grid-based tactical combat and five distinct heroes, designed for strategy enthusiasts seeking deep single-player card gameplay. The title maintains strong visibility in the paid card and strategy categories across diverse global markets, including top-10 positions in France and Indonesia, indicating sustained international appeal beyond its initial release.
Similar apps: Slay the Spire, Meteorfall: Journeys, Monster Train
Deckbuilding Roguelike Cartoon 2D Fantasy medium sessions Premium
#roguelike #card game #strategy #offline #single player #grid based
App Store
App details
Google Play
App details
Meteorfall: Krumit's Tale downloads & installs
Both stores, worldwide. Bands are open; exact numbers are free with an account.
| Store | Downloads / day | Lifetime installs |
|---|---|---|
| iPhone | 100+ | 10k+ |
| Google Play | 10+ | 100k+ Measured |
| Total | 100+ Confidence | 100k+ Confidence |
How this is calculated
Where Meteorfall: Krumit's Tale's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Retention · share of new users still active
Time spent · per daily user
How this is calculated
In-app revenue
Worldwide, what users spend before Apple and Google take their fee.
| Store | Per day | Per month | Share |
|---|---|---|---|
| App Store | |||
| Google Play | |||
| Total | Confidence | 100% |
Business model: In-app purchase-led
How Meteorfall: Krumit's Tale makes money: subscriptions, one-off purchases and ads.
Where it ranks now
Both stores, across every country we track.
Ratings
Both stores. Store data, measured.
| Store | Rating | Ratings |
|---|---|---|
| App Store | 4.5 ★ | 267 |
| Google Play | 4.2 ★ | 1.7k 202 written reviews |
| Both stores | 4.3 ★ weighted by ratings | 2k |
What users say about Meteorfall: Krumit's Tale
From the 50 most recent App Store reviews in the US.
Users are sharply divided between praising the game's deep strategy and unique art style versus criticizing its high difficulty and perceived pay-to-win mechanics. Recent updates have introduced significant technical issues, including frequent crashes and new in-app purchases for characters that upset long-time fans.
Mixed but leaning positive (56% of recent reviews give 4–5 stars). People like it for being fun, and its features and content. The main complaints are about price and subscriptions, and not being fun. Recent reviews are more negative than earlier ones.
What people like
- Fun: “It’s challenging but really fun”
- Features & content: “The challenge level is just right”
- Useful: “Best Game Ever (Highly Recommended)”
- Price & subscription: “Absolutely worth the money”
Common complaints
- Price & subscription: “Absolutely not worth the price”
- Fun: “I don’t enjoy playing this at all”
- Crashes & bugs: “Redownloaded and it is still crashing”
- Ease of use: “Make an easy setting for casual players”
About Meteorfall: Krumit's Tale
+ A follow-up to the popular mobile solo deckbuilding card game - Meteorfall: Journeys!
+ The brave heroes of Meteorfall return! Play as five different heroes - Bruno, Greybeard, Mischief, Muldorf, and Rose - each with their own cards and a distinct playstyle
+ In true roguelike fashion, each run is different! Your journey is built from 20+ unique dungeons, 25+ fully animated enemies, more than 50+ perks (passive bonuses), and more than 300+ cards
+ More than 30 achievements to unlock
+ Feeling competitive? Check out the daily challenge mode! Each day has a different set of modifiers which tweak the rules of the game in radical ways.
+ Mobile optimized gameplay. The game can be played one-handed in portrait mode and auto-saves frequently
+ Play across multiple devices with iCloud save support
+ Offline play. If you want to enjoy Krumit's Tale on your daily commute or on an airplane ride - go for it! No online connection is required
+ Join an active community of players on Reddit (http://www.reddit.com/r/KrumitsTale) and Discord (http://www.bit.ly/krumit-discord)
Meteorfall: Krumit's Tale iPhone
Meteorfall: Krumit's Tale gets 100+ downloads a day worldwide (AppInsider estimate, October 2026, rounded down to a band).
Meteorfall: Krumit's Tale is #21 in Games › Card Paid in Japan and charting in 15 of 30 countries we track.
Updated 25 Oct 2026 · rankings refresh through the day
Meteorfall: Krumit's Tale at a glance
AI summary written from our chart and store data, 2026-10-18. It can be wrong: check the numbers above.
A premium mobile roguelike deck-building game featuring grid-based tactical combat and five distinct heroes, designed for strategy enthusiasts seeking deep single-player card gameplay. The title maintains strong visibility in the paid card and strategy categories across diverse global markets, including top-10 positions in France and Indonesia, indicating sustained international appeal beyond its initial release.
Similar apps: Slay the Spire, Meteorfall: Journeys, Monster Train
Deckbuilding Roguelike Cartoon 2D Fantasy medium sessions Premium
#roguelike #card game #strategy #offline #single player #grid based
Meteorfall: Krumit's Tale on the App Store
App details
Meteorfall: Krumit's Tale downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Where Meteorfall: Krumit's Tale's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Retention · share of new users still active
Time spent · per daily user
How this is calculated
In-app revenue
Worldwide, what users spend in Meteorfall: Krumit's Tale before Apple and Google take their fee.
How this is calculated
Business model: In-app purchase-led
How Meteorfall: Krumit's Tale makes money: subscriptions, one-off purchases and ads.
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › CardPaid | #21 | |
| Games › CardPaid | #40 | |
| Games › CardPaid | #11 | |
| Games › CardPaid | #33 | |
| Games › CardPaid | #16 | |
| Games › CardPaid | #26 | |
| Games › StrategyPaid | #89 | |
| Games › CardPaid | #30 | |
| Games › CardPaid | #27 | |
| Games › CardPaid | #75 | |
| Games › StrategyPaid | #67 | |
| Games › CardPaid | #28 | |
| Games › CardPaid | #57 | |
| Games › StrategyPaid | #74 | |
| Games › CardPaid | #60 | |
| Games › CardPaid | #39 | |
| Games › CardPaid | #72 | |
| Games › StrategyPaid | #88 | |
| Games › CardPaid | #54 | |
| Games › StrategyPaid | #174 |
Apps near Meteorfall: Krumit's Tale on the chart
Games › Card Paid, around #21.
Ratings
App Store, worldwide.
What users say about Meteorfall: Krumit's Tale
From the 50 most recent App Store reviews in the US.
Users are sharply divided between praising the game's deep strategy and unique art style versus criticizing its high difficulty and perceived pay-to-win mechanics. Recent updates have introduced significant technical issues, including frequent crashes and new in-app purchases for characters that upset long-time fans.
Mixed but leaning positive (56% of recent reviews give 4–5 stars). People like it for being fun, and its features and content. The main complaints are about price and subscriptions, and not being fun. Recent reviews are more negative than earlier ones.
What people like
- Fun: “It’s challenging but really fun”
- Features & content: “The challenge level is just right”
- Useful: “Best Game Ever (Highly Recommended)”
- Price & subscription: “Absolutely worth the money”
Common complaints
- Price & subscription: “Absolutely not worth the price”
- Fun: “I don’t enjoy playing this at all”
- Crashes & bugs: “Redownloaded and it is still crashing”
- Ease of use: “Make an easy setting for casual players”
About Meteorfall: Krumit's Tale
+ A follow-up to the popular mobile solo deckbuilding card game - Meteorfall: Journeys!
+ The brave heroes of Meteorfall return! Play as five different heroes - Bruno, Greybeard, Mischief, Muldorf, and Rose - each with their own cards and a distinct playstyle
+ In true roguelike fashion, each run is different! Your journey is built from 20+ unique dungeons, 25+ fully animated enemies, more than 50+ perks (passive bonuses), and more than 300+ cards
+ More than 30 achievements to unlock
+ Feeling competitive? Check out the daily challenge mode! Each day has a different set of modifiers which tweak the rules of the game in radical ways.
+ Mobile optimized gameplay. The game can be played one-handed in portrait mode and auto-saves frequently
+ Play across multiple devices with iCloud save support
+ Offline play. If you want to enjoy Krumit's Tale on your daily commute or on an airplane ride - go for it! No online connection is required
+ Join an active community of players on Reddit (http://www.reddit.com/r/KrumitsTale) and Discord (http://www.bit.ly/krumit-discord)
Latest updates
More from Eric Farraro
Meteorfall: Krumit's Tale Android
Meteorfall: Krumit's Tale gets 100+ downloads a day worldwide (AppInsider estimate, October 2026, rounded down to a band).
Meteorfall: Krumit's Tale is #19 in Games › Card Paid on Google Play in India and charting in 8 of 23 countries we track.
Updated 25 Oct 2026 · rankings refresh through the day
Meteorfall: Krumit's Tale at a glance
AI summary written from our chart and store data. It can be wrong: check the numbers above.
Deckbuilding Roguelike Cartoon 2D Fantasy medium sessions Premium
#roguelike #card game #strategy #offline #single player #grid based
Meteorfall: Krumit's Tale on Google Play
App details
Meteorfall: Krumit's Tale downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Where Meteorfall: Krumit's Tale's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
How this is calculated
In-app revenue
Worldwide, what users spend in Meteorfall: Krumit's Tale before Apple and Google take their fee.
How this is calculated
Business model: In-app purchase-led
How Meteorfall: Krumit's Tale makes money: subscriptions, one-off purchases and ads.
Where it ranks on Google Play
Every top 200 chart it appears in across 23 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › CardPaid | #19 | |
| Games › CardPaid | #20 | |
| Games › CardPaid | #19 | |
| Games › CardPaid | #18 | |
| Games › CardPaid | #18 | |
| Games › CardPaid | #19 | |
| Games › CardPaid | #20 | |
| Games › CardPaid | #20 |
Apps near Meteorfall: Krumit's Tale on the chart
Games › Card Paid, around #19.
Ratings
Google Play, worldwide.
What users say about Meteorfall: Krumit's Tale
From the 100 most recent Google Play reviews in the US.
Mixed but leaning positive (74% of recent reviews give 4–5 stars). People like it for being fun, and its features and content. The main complaints are about price and subscriptions, and not being fun.
What people like
- Fun: “this game is so addictive”
- Features & content: “super superb on every level”
- Crashes & bugs: “Great game, a few annoying bugs”
- Ease of use: “Easy to jump in and out of”
Common complaints
- Price & subscription: “the developer states they did this due to higher development cost”
- Fun: “game play is fun if you like Rogue like deck builders”
- Features & content: “Has a strong foundation but by level 6 serious balancing issues”
About Meteorfall: Krumit's Tale
+ A follow-up to the popular mobile solo deckbuilding card game - Meteorfall: Journeys!
+ The brave heroes of Meteorfall return! Play as five different heroes - Bruno, Greybeard, Mischief, Muldorf, and Rose - each with their own cards and a distinct playstyle
+ In true roguelike fashion, each run is different! Your journey is built from 20+ unique dungeons, 25+ fully animated enemies, more than 50+ perks (passive bonuses), and more than 300+ cards
+ More than 30 achievements to unlock
+ Feeling competitive? Check out the daily challenge mode! Each day has a different set of modifiers which tweak the rules of the game in radical ways.
+ Mobile optimized gameplay. The game can be played one-handed in portrait mode and auto-saves frequently
+ Offline play. If you want to enjoy Krumit's Tale on your daily commute or on an airplane ride - go for it! No online connection is required
+ Join an active community of players on Reddit (/r/KrumitsTale) or Discord