Lifeline... Downloads & RevenueLifeline... · App Store & Google Play
Lifeline... by 3 Minute Games, Inc. is on App Store and Google Play. Active Users (MAU & DAU), Downloads, rankings, keywords, revenue, and rating totals.
Full timeline · 33 events in the last 12 months
- 📈Lifeline... entered the top 100iOSTop Paid · Games · KR
- 📈Lifeline... charting in a new countryiOSPoland
- 📈Lifeline... charting in a new countryiOSPhilippines
- 📈Lifeline... entered the top 100iOSTop Paid · Games · CA
- 🆕Lifeline... first spotted by AppInsiderAndroidUnited States (found via similar)
- 📈Lifeline... entered the top 100iOSTop Paid · Games · MY
- 📈Lifeline... charting in a new countryiOSMalaysia
- 📈Lifeline... entered the top 100iOSTop Paid · Games · ZA
- 📈Lifeline... entered the top 100iOSTop Paid · Adventure · BR
- 📈Lifeline... entered the top 100iOSTop Paid · Games · DE
- 📈Lifeline... charting in a new countryiOSTurkey
- 📈Lifeline... charting in a new countryiOSNetherlands
- 📈Lifeline... entered the top 100iOSTop Paid · Games · ES
- 📈Lifeline... charting in a new countryiOSThailand
- 📈Lifeline... entered the top 100iOSTop Paid · Games · ID
- 📈Lifeline... entered the top 10iOSTop Paid · Role Playing · AE
- 📈Lifeline... entered the top 100 in 2 chartsiOSTop Paid · Games · AE · Top Paid · Adventure · SA
- 📈Lifeline... charting in a new countryiOSSouth Africa
- 📈Lifeline... entered the top 10 in 2 chartsiOSTop Paid · Adventure · AE · Top Paid · Role Playing · SA
- 📈Lifeline... entered the top 100 in 2 chartsiOSTop Paid · Adventure · AU · Top Paid · Adventure · CA
- 📈Lifeline... new best rank in the overall chart: #51iOSTop Paid · All Apps · FR
- 📈Lifeline... entered the top 100 in 2 chartsiOSTop Paid · Adventure · GB · Top Paid · Games · SE
- 📈Lifeline... entered the top 10iOSTop Paid · Adventure · FR
- 📈Lifeline... new best rank in the overall chart: #79iOSTop Paid · All Apps · FR
- 📈Lifeline... new best rank in the overall chart: #98iOSTop Paid · All Apps · FR
- 🆕Lifeline... first spotted by AppInsideriOS#47 in Top Paid · Adventure · Germany
- 🆕Lifeline... released on Google PlayAndroid
- 🆕Lifeline... released on the App StoreiOS
Collected from the stores by AppInsider since we first spotted the app. Dates are when we saw each change.
Lifeline... at a glance
AI summary written from our chart and store data, 2026-09-30. It can be wrong: check the numbers above.
A paid, real-time interactive fiction game where players guide a stranded astronaut through branching survival scenarios via text-message style notifications on iPhone and Apple Watch. The app maintains strong visibility in European and Russian paid role-playing and adventure charts (peaking at #5 in FR Role Playing), indicating sustained demand for its unique wearable-integrated narrative format despite being an older title.
Similar apps: Choice of Games, Episode, Reigns
Interactive Fiction Minimalist Sci-fi short sessions Premium
#narrative #text-based #single-player #story-driven #offline #casual
App Store
App details
Google Play
App details
Lifeline... downloads & installs
Both stores, worldwide. Bands are open; exact numbers are free with an account.
| Store | Downloads / day | Lifetime installs |
|---|---|---|
| App Store | – | 500k+ |
| Google Play | – | 500k+ Measured |
| Total | – | 1M+ Confidence |
How this is calculated
Where Lifeline...'s downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Retention · share of new users still active
Time spent · per daily user
How this is calculated
Where it ranks now
Both stores, across every country we track.
| Store | Best rank | Charting in | US Top Free | US Top Grossing |
|---|---|---|---|---|
| App Store | #26 | 14 of 30 countries | – | – |
| Google Play | – | 0 of 23 countries | – | – |
Full chart lists: App Store · Google Play.
Review momentum
ⓘ How we measure thisGrowing fastest in
United States ▲ +25%
New ratings by country (2)
| Country | New ratings a week | Share | Last 2 weeks vs the 2 before |
|---|---|---|---|
| 4 | 77% | ▲ +25% | |
| 1.2 | 23% | – |
App Store ratings in the countries we track, 4-week average.
Review momentum (0-100) blends how fast the app collects ratings compared with other apps in its category (60%), whether that pace is speeding up (25%) and what recent raters give it (15%; recent stars well below lifetime pull it down). Ratings counts are read daily. A jump usually means a launch, a feature, ads or a new review prompt.
Ratings
Both stores. Store data, measured.
| Store | Rating | Ratings |
|---|---|---|
| App Store | 4.7 ★ | 4.6k |
| Google Play | 4.5 ★ | 73k 9.1k written reviews |
| Both stores | 4.5 ★ weighted by ratings | 77k |
What users say about Lifeline...
From the 51 most recent App Store reviews in the US.
Users overwhelmingly praise the game's immersive narrative and unique real-time texting mechanic, often citing emotional attachment to the protagonist Taylor. However, a minority of reviewers criticize the slow pacing caused by mandatory wait times and excessive notification spam.
Mostly positive (84% of recent reviews give 4–5 stars). People like it for being fun, and good value. The main complaints are about speed and performance. Recent reviews are more negative than earlier ones.
What people like
- Fun: “enjoyed playing and great on watch”
- Price & subscription: “Finally a mobile app worth paying”
- Design: “Downloaded this because the idea of storytelling over time through a fake interface seemed interesting”
- Features & content: “the layout and two options you’re allowed to pick, which can leave you guessing on where the other choice could have lead you”
Common complaints
- Speed & performance: “Used Fast Mode, which helps”
About Lifeline...
“This is the best game on the Apple Watch” - Time.com
Lifeline is a playable, branching story of survival against all odds. Using your iPhone, iPad, or Apple Watch, you will help Taylor make life or death decisions, and face the consequences together.
Acclaimed writer Dave Justus (Fables: The Wolf Among Us) weaves a gripping interactive story through the aftermath of a crash landing on an alien moon. Taylor is stranded, the rest of the crew are dead or missing, and Taylor’s communicator can only reach you.
Lifeline pioneered a new narrative experience enabled by modern devices. This story plays out in real time as Taylor works to stay alive, notifications deliver new messages throughout your day. Keep up as they come in, or catch up later when you’re free. You can even respond to Taylor directly from your Apple Watch or your iPhone lock screen, without launching into the app.
Or, dive in and jump back to earlier points in the story, and see what happens when you make a different choice. Simple actions can have a profound effect. Complete any single path to restart the story and unlock this mode.
Lifeline is a deep, immersive story of survival and perseverance, with many possible outcomes. Taylor is relying on YOU.
You can play Lifeline in any of these languages:
- English
- French
- German
- Russian
- Simplified Chinese
- Japanese
- Spanish
- Korean
NEW in version 1.8: Stick around after the game for a special story epilogue from Dave Justus. For players who have already finished the game, the Bonus Story becomes available under the game options. Witness the events leading up to Lifeline: Silent Night.
Internet connection not required. No in-app purchases and no ads.
Praise for Lifeline:
“I’ve played many games that I find engrossing, but Lifeline may be one of the first that changed the way I thought about my daily routine, which leapt off the screen and became a part of my lived experience.” - Eli Cymet, Gamezebo
“I felt an immediate attachment to a fictional character pinging me from a strange galaxy to my wearable.” - Luke Hopewell, Gizmodo Australia
“[P]laying it on the Apple Watch makes you truly feel like you’re exchanging messages with an astronaut via a futuristic transmitter.” - Michael Andronico, Tom’s Guide
“For a few brief hours I cared – really cared – about the fate of a completely fictional character. I don’t think any other game I’ve played has made me feel that way before.” - Matt Thrower, PocketGamer
Lifeline was created by:
Dave Justus
Mars Jokela
Dan Selleck
Colin Liotta
Jason Nowak
Ben “Books” Schwartz
Lifeline... App Store
Lifeline... is #49 in Games › Role Playing Paid in United States and charting in 14 of 30 countries we track.
Updated 8 Nov 2026 · rankings refresh through the day
Lifeline... at a glance
AI summary written from our chart and store data, 2026-09-30. It can be wrong: check the numbers above.
A paid, real-time interactive fiction game where players guide a stranded astronaut through branching survival scenarios via text-message style notifications on iPhone and Apple Watch. The app maintains strong visibility in European and Russian paid role-playing and adventure charts (peaking at #5 in FR Role Playing), indicating sustained demand for its unique wearable-integrated narrative format despite being an older title.
Similar apps: Choice of Games, Episode, Reigns
Interactive Fiction Minimalist Sci-fi short sessions Premium
#narrative #text-based #single-player #story-driven #offline #casual
Lifeline... on the App Store
App details
Lifeline... downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Where Lifeline...'s downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
Retention · share of new users still active
Time spent · per daily user
How this is calculated
Where it ranks now
Every top chart it appears in across 30 countries.
| Country | Charts | Rank |
|---|---|---|
| Games › Role PlayingPaid | #49 | |
| GamesPaid | #119 | |
| Games › Role PlayingPaid | #27 | |
| Games › Role PlayingPaid | #34 | |
| Games › AdventurePaid | #49 | |
| Games › Role PlayingPaid | #68 | |
| Games › AdventurePaid | #45 | |
| Games › Role PlayingPaid | #37 | |
| Games › Role PlayingPaid | #58 | |
| Games › AdventurePaid | #93 | |
| Games › AdventurePaid | #54 | |
| Games › Role PlayingPaid | #63 | |
| Games › Role PlayingPaid | #26 | |
| Games › Role PlayingPaid | #41 | |
| Games › Role PlayingPaid | #42 | |
| Games › AdventurePaid | #81 | |
| Games › Role PlayingPaid | #68 | |
| Games › AdventurePaid | #92 | |
| Games › Role PlayingPaid | #76 | |
| Games › Role PlayingPaid | #110 | |
| Games › AdventurePaid | #70 | |
| Games › AdventurePaid | #85 | |
| GamesPaid | #149 |
Apps near Lifeline... on the chart
Games › Role Playing Paid, around #49.
Ratings
App Store, worldwide.
Review momentum
ⓘ How we measure thisGrowing fastest in
United States ▲ +25%
New ratings by country (2)
| Country | New ratings a week | Share | Last 2 weeks vs the 2 before |
|---|---|---|---|
| 4 | 77% | ▲ +25% | |
| 1.2 | 23% | – |
App Store ratings in the countries we track, 4-week average.
Review momentum (0-100) blends how fast the app collects ratings compared with other apps in its category (60%), whether that pace is speeding up (25%) and what recent raters give it (15%; recent stars well below lifetime pull it down). Ratings counts are read daily. A jump usually means a launch, a feature, ads or a new review prompt.
What users say about Lifeline...
From the 51 most recent App Store reviews in the US.
Users overwhelmingly praise the game's immersive narrative and unique real-time texting mechanic, often citing emotional attachment to the protagonist Taylor. However, a minority of reviewers criticize the slow pacing caused by mandatory wait times and excessive notification spam.
Mostly positive (84% of recent reviews give 4–5 stars). People like it for being fun, and good value. The main complaints are about speed and performance. Recent reviews are more negative than earlier ones.
What people like
- Fun: “enjoyed playing and great on watch”
- Price & subscription: “Finally a mobile app worth paying”
- Design: “Downloaded this because the idea of storytelling over time through a fake interface seemed interesting”
- Features & content: “the layout and two options you’re allowed to pick, which can leave you guessing on where the other choice could have lead you”
Common complaints
- Speed & performance: “Used Fast Mode, which helps”
About Lifeline...
“This is the best game on the Apple Watch” - Time.com
Lifeline is a playable, branching story of survival against all odds. Using your iPhone, iPad, or Apple Watch, you will help Taylor make life or death decisions, and face the consequences together.
Acclaimed writer Dave Justus (Fables: The Wolf Among Us) weaves a gripping interactive story through the aftermath of a crash landing on an alien moon. Taylor is stranded, the rest of the crew are dead or missing, and Taylor’s communicator can only reach you.
Lifeline pioneered a new narrative experience enabled by modern devices. This story plays out in real time as Taylor works to stay alive, notifications deliver new messages throughout your day. Keep up as they come in, or catch up later when you’re free. You can even respond to Taylor directly from your Apple Watch or your iPhone lock screen, without launching into the app.
Or, dive in and jump back to earlier points in the story, and see what happens when you make a different choice. Simple actions can have a profound effect. Complete any single path to restart the story and unlock this mode.
Lifeline is a deep, immersive story of survival and perseverance, with many possible outcomes. Taylor is relying on YOU.
You can play Lifeline in any of these languages:
- English
- French
- German
- Russian
- Simplified Chinese
- Japanese
- Spanish
- Korean
NEW in version 1.8: Stick around after the game for a special story epilogue from Dave Justus. For players who have already finished the game, the Bonus Story becomes available under the game options. Witness the events leading up to Lifeline: Silent Night.
Internet connection not required. No in-app purchases and no ads.
Praise for Lifeline:
“I’ve played many games that I find engrossing, but Lifeline may be one of the first that changed the way I thought about my daily routine, which leapt off the screen and became a part of my lived experience.” - Eli Cymet, Gamezebo
“I felt an immediate attachment to a fictional character pinging me from a strange galaxy to my wearable.” - Luke Hopewell, Gizmodo Australia
“[P]laying it on the Apple Watch makes you truly feel like you’re exchanging messages with an astronaut via a futuristic transmitter.” - Michael Andronico, Tom’s Guide
“For a few brief hours I cared – really cared – about the fate of a completely fictional character. I don’t think any other game I’ve played has made me feel that way before.” - Matt Thrower, PocketGamer
Lifeline was created by:
Dave Justus
Mars Jokela
Dan Selleck
Colin Liotta
Jason Nowak
Ben “Books” Schwartz
Latest updates
More from 3 Minute Games, Inc.
Lifeline Android
Not in a tracked Google Play top chart right now.
Updated 8 Nov 2026 · rankings refresh through the day
Lifeline on Google Play
App details
Lifeline downloads
Worldwide, per day, and installs to date. The band is open; the exact number is free with an account.
How this is calculated
Where Lifeline's downloads come from Modelled
Last 30 days: organic search, browsing the store, features and paid ads.
Active users
All platforms, worldwide. Free with an account.
How this is calculated
Where it ranks on Google Play
Every top 200 chart it appears in across 23 countries.
| Country | Charts | Rank |
|---|---|---|
| Not in a Google Play top chart right now. | ||
Ratings
Google Play, worldwide.
About Lifeline
Acclaimed writer Dave Justus (Fables: The Wolf Among Us) weaves a gripping interactive story through the aftermath of a crash landing on an alien moon. Taylor is stranded, the rest of the crew are dead or missing, and Taylor’s communicator can only reach you.
Lifeline pioneered a new narrative experience enabled by modern devices. This story plays out in real time as Taylor works to stay alive, notifications deliver new messages throughout your day. Keep up as they come in, or catch up later when you’re free.
Or, dive in and jump back to earlier points in the story, and see what happens when you make a different choice. Simple actions can have a profound effect. Complete any single path to restart the story and unlock this mode.
Lifeline is a deep, immersive story of survival and perseverance, with many possible outcomes. Taylor is relying on YOU.
Supports Wear OS!
You can play Lifeline in any of these languages:
English
French
German
Russian
Simplified Chinese
Japanese
Spanish
Korean
Internet connection not required. No in-app purchases and no ads.
Praise for Lifeline:
“I’ve played many games that I find engrossing, but Lifeline may be one of the first that changed the way I thought about my daily routine, which leapt off the screen and became a part of my lived experience.” - Eli Cymet, Gamezebo
“I felt an immediate attachment to a fictional character pinging me from a strange galaxy to my wearable.” - Luke Hopewell, Gizmodo Australia
“For a few brief hours I cared – really cared – about the fate of a completely fictional character. I don’t think any other game I’ve played has made me feel that way before.” - Matt Thrower, PocketGamer
Lifeline was created by:
Dave Justus
Mars Jokela
Dan Selleck
Colin Liotta
Jackie Steege
Wilson Bull
Jason Nowak
Ben “Books” Schwartz